tob

Introducing Tob

Felsenmeer, Lautertal, Germany

Felsenmeer, Lautertal, Germany

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

 tobias.franke@siggraph.org

Alternatively, you can reach me on Twitter:

 @thefranke

You can leave a tip if my code or blog was helpful:

  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm
  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2

@thefranke says

Ian Goodfellow

@goodfellow_ian
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Adversarial examples that fool both human and computer vision arxiv.org/abs/1802.08195 pic.twitter.com/i4ttmFNrHX

ISMAR Organization

@ismarconf
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Submission deadline is approaching (15th of March). Are you planning to submit a paper to ISMAR 2018? Do not... fb.me/DLPjQJKq

Sébastien Lagarde

@SebLagarde
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Enjoy tech that allow cutting-edge graphic like Book of the dead (youtube.com/watch?v=DDsRfb…) ? - Unity Paris is looking for a Graphic programmer: emploi.afjv.com/emploi-jeux-vi… !