tob

Introducing Tob

American Museum of Natural History, New York, US

American Museum of Natural History, New York, US

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

 tobias.franke@siggraph.org

Alternatively, you can reach me on Twitter:

 @thefranke

@thefranke says

Tobias A. Franke

Tobias A. Franke

@thefranke

There seriously needs to be an Ikea store for #Dishonored2 furniture!

The Practical Dev

The Practical Dev

@ThePracticalDev
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The most essential Atom package: "Activate Power Mode" atom.io/packages/activ… pic.twitter.com/gRknLbo4gC

Unity

Unity

@unity3d
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Unity 5.5 comes with linear rendering on Android and iOS! Learn more: blogs.unity3d.com/?p=44842/ #unitydev pic.twitter.com/cu4qPJ5RY3