tob

Introducing Tob

Warth, Austria

Warth, Austria

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on (mostly open-source), publications I have been involved in and a casually maintained blog to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me (public key) at:

 tobias.franke@siggraph.org

Alternatively, you can reach me on Twitter:

 @thefranke

You can leave a tip if my code or blog was helpful:

  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm
  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2

@thefranke says

Unity

@unity3d
Retweet

The future of storytelling is real-time. As a @sundancefest official partner, we invite you to learn more about real-time filmmaking and storytelling in AR/VR. Don't miss our exciting events or our Storytellers of Tomorrow interview series. #sundance on.unity.com/2FRAmaL pic.twitter.com/dUUt1Z4tjT

Unity

@unity3d
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Unity 2018 brings a lot of exciting graphics enhancements. Get an overview & join the beta to get access to cutting edge features: on.unity.com/2DM1t6E