The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
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logger.h File Reference
#include "
unicode.h
"
Go to the source code of this file.
Namespaces
dune
Direct3D helper library.
Functions
void
dune::logger::init
(const tstring &filename)
Initialize the logging mechanism for dune. All cout/clog/cerr commands will reroute their output into a file identified by filename.
void
dune::logger::show_warnings
()
Show all warnings up to the call of this function collected by the logger with a popup.
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