The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
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#include "serializer.h"
#include "camera.h"
#include "light.h"
#include "light_propagation_volume.h"
#include "sparse_voxel_octree.h"
Go to the source code of this file.
Namespaces | |
dune | |
Direct3D helper library. | |
Functions | |
serializer & | dune::operator<< (serializer &s, const camera &c) |
Read/write camera parameters from/to a serializer. | |
const serializer & | dune::operator>> (const serializer &s, camera &c) |
Read/write camera parameters from/to a serializer. | |
serializer & | dune::operator<< (serializer &s, const directional_light &l) |
Read/write directional_light parameters from/to a serializer. | |
const serializer & | dune::operator>> (const serializer &s, directional_light &l) |
Read/write directional_light parameters from/to a serializer. | |
serializer & | dune::operator<< (serializer &s, const light_propagation_volume &lpv) |
Read/write light_propagation_volume parameters from/to a serializer. | |
const serializer & | dune::operator>> (const serializer &s, light_propagation_volume &lpv) |
Read/write light_propagation_volume parameters from/to a serializer. | |
serializer & | dune::operator<< (serializer &s, const sparse_voxel_octree &lpv) |
Read/write sparse_voxel_octree parameters from/to a serializer. | |
const serializer & | dune::operator>> (const serializer &s, sparse_voxel_octree &lpv) |
Read/write sparse_voxel_octree parameters from/to a serializer. | |