The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Classes | Namespaces
sparse_voxel_octree.h File Reference
#include <D3D11.h>
#include "render_target.h"
#include "shader_resource.h"
#include "cbuffer.h"
#include "d3d_tools.h"
#include "composite_mesh.h"
#include "deferred_renderer.h"
#include "light.h"

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Classes

class  dune::sparse_voxel_octree
 A sparse voxel octree (SVO). More...
 
class  dune::delta_sparse_voxel_octree
 A Delta Radiance Field of an SVO necessary for Delta Voxel Cone Tracing (DVCT) More...
 

Namespaces

 dune
 Direct3D helper library.