The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Classes | Namespaces
texture.h File Reference
#include <D3D11.h>
#include <DirectXMath.h>
#include <vector>
#include "shader_resource.h"

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Classes

class  dune::texture
 Wrapper for a Direct3D texture object. More...
 

Namespaces

 dune
 Direct3D helper library.