tob

Introducing Tob

Leistchamm, St. Gallen, Switzerland

Leistchamm, St. Gallen, Switzerland

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on, publications I have been involved in and a casually maintained log to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me at:

  tobias.franke@siggraph.org
  5E71 66B7 7E11 BF48 BBB0 3E0E 0222 1564 908A 5BBE

Alternatively, you can reach me on Twitter:

  thefranke

You can leave a tip if my code or blog was helpful. Click an address to copy it to the clipboard.

  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2
  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm
  qpggmzulrudqm7rkk05rv6pea3me4rkmku8jq76734
  GCELMWABQUOK764IRNVHID7HVCPMUBHV2U7PFZWRCMJQM5TUG4EZ7X6A
  ltc1qsksu8qsvxwphpp2zh9qvgtwx54j2tx7pl7ngsv

@thefranke says

Yining Karl Li

@yiningkarlli
Retweet

My heart goes out to his family, students, mentees, and colleagues. Jaroslav Křivánek was a titan in the rendering world, but he was also a really great guy; every time I met him in person at conferences, he was always friendly, patient, and inspiring.

facebook.com/CoronaRenderer…

Tobias A. Franke

@thefranke

Really nice tree-house asset provided by @Pixar, grab it here: renderman.pixar.com/woodville-pup-… pic.twitter.com/JZRrWBbLxa

Tobias A. Franke

@thefranke

Shadertoy for ray tracing: rayground.com

Tobias A. Franke

@thefranke

The Ennis House by Frank Lloyd Wright. Happy #BladeRunner day everyone!

en.wikipedia.org/wiki/Ennis_Hou… pic.twitter.com/tm4mO84k91

AlteredQualia

@alteredq
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"The Relightables: Volumetric Performance Capture of Humans with Realistic Relighting" by Google AI team (SIGGRAPH Asia 2019 paper): augmentedperception.github.io/therelightable… pic.twitter.com/4J92XN7sin