tob

Introducing Tob

Bahá'í World Center, Mount Carmel, Haifa, Israel

Bahá'í World Center, Mount Carmel, Haifa, Israel

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on, publications I have been involved in and a casually maintained log to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me at:

  tobias.franke@siggraph.org
  5E71 66B7 7E11 BF48 BBB0 3E0E 0222 1564 908A 5BBE

Alternatively, you can reach me on Twitter:

  thefranke

You can leave a tip if my code or blog was helpful:

  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2
  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm

@thefranke says

I3D Symposium

@I3DCONF
Retweet

#i3d19 starts tomorrow morning... are you excited? See you in Montreal! @unity3d pic.twitter.com/aX4TdyZcio

Tobias A. Franke

@thefranke

The #Unity "GPU Lightmapper: A Technical Deep Dive "
blogs.unity3d.com/2019/05/20/gpu…

Mechanicus [ᴠɪᴅᴇᴏ ɢᴀᴍᴇ]

@Mechanicus40K
Retweet

New weapons, new missions, new disciplines, new enemies, new environments - The Heretek Expansion is coming! store.steampowered.com/app/1049290/Wa… #Warhammer40K pic.twitter.com/cjqibJTCvB

Tobias A. Franke

@thefranke

Project for the weekend: Dive into the new TensorFlow Graphics library github.com/tensorflow/gra…

Tobias A. Franke

@thefranke

RSS-Bridge is such a great project: An easily extendable framework to write scrapers that can turn anything into a feed. Because of this project I can run most of my web consumption through a reader and avoid questionable web-design.

github.com/RSS-Bridge/rss…