tob

Introducing Tob

Top of the Rocks, New York, US

Top of the Rocks, New York, US

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on, publications I have been involved in and a casually maintained log to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me at:

  tobias.franke@siggraph.org
  5E71 66B7 7E11 BF48 BBB0 3E0E 0222 1564 908A 5BBE

Alternatively, you can reach me on Twitter:

  thefranke

You can leave a tip if my code or blog was helpful. Click an address to copy it to the clipboard.

  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2
  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm
  qpggmzulrudqm7rkk05rv6pea3me4rkmku8jq76734
  GCELMWABQUOK764IRNVHID7HVCPMUBHV2U7PFZWRCMJQM5TUG4EZ7X6A
  ltc1qsksu8qsvxwphpp2zh9qvgtwx54j2tx7pl7ngsv

@thefranke says

Benedikt Bitterli

@tunabrain
Retweet

Hot off the presses: Our SIGGRAPH Asia paper on selective metropolization is now online.

If most of your image looks great with a path tracer, except for a few fireflies - you can use our paper to use BDPT *only* on the hard paths and clean them right up:
benedikt-bitterli.me/smlt/

Benedikt Bitterli

@tunabrain
Retweet

Our SIGGRAPH 2019 paper on extending photon planes and volumes to arbitrary photon surfaces is now available on my website:

benedikt-bitterli.me/photon-surface…

Tobias A. Franke

@thefranke

I dub thee Flat Watery Harmonic Basis Function. Potentially useful for flat probes. twitter.com/bencbartlett/s…

Massimo

@Rainmaker1973
Retweet

These flames are touchable. They are not even flames, actually as they are made by water vapor lit by LED lights ow.ly/DZf230n7xFw pic.twitter.com/Xvy3HN0V7O

Daqi Lin

@DaqiLin
Retweet

I'm excited to release the source code of the I3D 2019 paper Real Time Rendering with Lighting Grid Hierarchy today, one month after the conference. github.com/DQLin/LGHDemo
Pull requests are welcomed! pic.twitter.com/ZBJZS9m5m8

Tobias A. Franke

@thefranke

Reality in #AugmentedReality requires too much compute, so it lags behind a few frames twitter.com/Azadux/status/…