tob

Introducing Tob

Tracino, Pantelleria, Sicily

Tracino, Pantelleria, Sicily

Welcome to the home of Tob. My areas of interest and expertise include computer graphics in general, real-time global illumination and augmented reality. I am a graphics programmer at Unity Technologies.

This webpage features a portfolio of projects I'm working on, publications I have been involved in and a casually maintained log to keep it all together. If you have any questions or comments regarding my publications, source code or other things, feel free to contact me at:

  tobias.franke@siggraph.org
  5E71 66B7 7E11 BF48 BBB0 3E0E 0222 1564 908A 5BBE

Alternatively, you can reach me on Twitter:

  thefranke

You can leave a tip if my code or blog was helpful:

  0xc38267f5C592277cD153c5FE81375f7eEd56A2C2
  19Xq6bXif7keevSNyc6deSw5cQm36QLzxm

@thefranke says

I3D Symposium

@I3DCONF
Retweet

#i3d19 starts tomorrow morning... are you excited? See you in Montreal! @unity3d pic.twitter.com/aX4TdyZcio

Tobias A. Franke

@thefranke

The #Unity "GPU Lightmapper: A Technical Deep Dive "
blogs.unity3d.com/2019/05/20/gpu…

Mechanicus [ᴠɪᴅᴇᴏ ɢᴀᴍᴇ]

@Mechanicus40K
Retweet

New weapons, new missions, new disciplines, new enemies, new environments - The Heretek Expansion is coming! store.steampowered.com/app/1049290/Wa… #Warhammer40K pic.twitter.com/cjqibJTCvB

Tobias A. Franke

@thefranke

Project for the weekend: Dive into the new TensorFlow Graphics library github.com/tensorflow/gra…

Tobias A. Franke

@thefranke

RSS-Bridge is such a great project: An easily extendable framework to write scrapers that can turn anything into a feed. Because of this project I can run most of my web consumption through a reader and avoid questionable web-design.

github.com/RSS-Bridge/rss…