The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Classes | Namespaces
deferred_renderer.h File Reference
#include <vector>
#include <string>
#include <map>
#include "gbuffer.h"
#include "postprocess.h"
#include "simple_mesh.h"
#include <D3D11.h>

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Classes

class  dune::deferred_renderer
 The deferred renderer base class. More...
 

Namespaces

 dune
 Direct3D helper library.