The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
logger.h
Go to the documentation of this file.
1 /*
2  * Dune D3D library - Tobias Alexander Franke 2011
3  * For copyright and license see LICENSE
4  * http://www.tobias-franke.eu
5  */
6 
9 #ifndef DUNE_LOGGER
10 #define DUNE_LOGGER
11 
12 #include "unicode.h"
13 
14 namespace dune
15 {
16  namespace logger
17  {
19  void init(const tstring& filename);
20 
22  void show_warnings();
23  };
24 }
25 
26 #endif