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A mixed reality testing environment for real-time global illumination algorithms
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src
dune
logger.h
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/*
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* Dune D3D library - Tobias Alexander Franke 2011
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* For copyright and license see LICENSE
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* http://www.tobias-franke.eu
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*/
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#ifndef DUNE_LOGGER
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#define DUNE_LOGGER
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#include "
unicode.h
"
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namespace
dune
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{
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namespace
logger
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{
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void
init(
const
tstring& filename);
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void
show_warnings();
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};
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}
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#endif
unicode.h
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