The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
Classes | Namespaces
shader_resource.h File Reference
#include <D3D11.h>
#include "unicode.h"

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Classes

struct  dune::shader_resource
 A shader resource wrapper. More...
 
struct  dune::sampler_state
 A wrapper class for a sampler state. More...
 

Namespaces

 dune
 Direct3D helper library.