The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
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Here is a list of all documented class members with links to the class documentation for each member:
- i -
i() :
dune::texture_cache
init() :
dune::kinect_gbuffer
init_bb() :
dune::aabb< V >
inject() :
dune::delta_light_propagation_volume
,
dune::light_propagation_volume
,
dune::sparse_voxel_octree
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