The Dirtchamber
A mixed reality testing environment for real-time global illumination algorithms
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This is the complete list of members for dune::render_target, including all inherited members.
cached() | dune::render_target | inline |
copy(const BYTE *data, size_t num_bytes) | dune::render_target | |
create(ID3D11Device *device, D3D11_TEXTURE2D_DESC desc, D3D11_SUBRESOURCE_DATA *subresource=nullptr) | dune::texture | |
create(ID3D11Device *device, const DXGI_SURFACE_DESC &desc, UINT num_mipmaps=1) | dune::texture | |
create(ID3D11Device *device, UINT width, UINT height, DXGI_FORMAT format, const DXGI_SAMPLE_DESC &msaa, UINT num_mipmaps=1) | dune::texture | |
data() | dune::render_target | inline |
destroy() | dune::render_target | virtual |
enable_cached(bool c) | dune::render_target | inline |
map(ID3D11DeviceContext *context) | dune::texture | |
to_cs(ID3D11DeviceContext *context, UINT slot) | dune::shader_resource | virtual |
to_gs(ID3D11DeviceContext *context, UINT slot) | dune::shader_resource | virtual |
to_ps(ID3D11DeviceContext *context, UINT slot) | dune::texture | virtual |
to_vs(ID3D11DeviceContext *context, UINT slot) | dune::texture | virtual |
update(ID3D11DeviceContext *context) | dune::render_target |